So I'm sure everybody remembers when
online multi-player networks first appeared on modern video game
consoles, right?
You do? Oh good, because I have no
idea. I was too busy writing angsty poems and doing theatre, two
markets that have become way more successful and respected than
gaming in the, uh....national and international.......er.....
M-moving on.
The introduction of multi-player
gaming networks has completely revolutionized the gaming industry by
pushing gaming into the realm of globalization. Different people from
different cultures---America, Canada, Denmark, China, India, North
Dakota---are now throwing themselves into the same playing space,
where they are forced they are forced to interact, for better or
worse, with people they will probably never talk to again. Gamers who
have observed everyone in this “together alone” atmosphere have
probably been prompted to ask themselves: who are we, as people? It
is this question that author Geoff Ryman attempts to address in his
1998 novel 253. The
novel is not about multi-player gaming, but any gamer who's played
more than fifty hours of XboxLive or WoW will more-than-likely have
lived the concept of 253.
253 began in 1996 as a web-page
called “Tube Theatre”. The story is about 253 people traveling on
a London underground train from Embankment Station to
Elephant-&-Castle Station. Each passenger is introduced with a
separate section of 253 words. These little blurbs give general
details about the passengers outside appearance, background
information, and inner thoughts. The “Tube Theatre”
web-page(sadly no longer active) used hypertext to link one character
to another character; the print version substitutes that hypertext
for coach maps depicting where each passenger is sitting in each car.
253 won the Philip
K. Dick award in 1998 and was praised by its publisher as “the
future of fiction”. It has since fallen out of mainstream
popularity, most likely because the novel is more proof-of-concept
than a real story. The entire action takes place in 7 minutes 30
seconds, has no discernible plot, and no chronological order. The
characters are motionless in time, never moving forward on any level,
and don't really stand out. The average hungry reader will find the
story very hard to get into, a fact the Ryman himself acknowledges in
the novel's first five pages.
Ryman's little
world is populated with a variety-act of characters. Notables include: a financial
adviser re-imagining the end to An American Werewolf in Britain,
a thirty-four year old woman with Down's Syndrome who is going to
visit her mother's grave, an up-and-coming rapper who gets off the
train one stop early to masturbate, and a character that has no idea
who or what he/she is. The train is also populated with
namesakes: there's a Margaret Thatcher who isn't the real Margaret
Thatcher, a Billie Holiday who isn't the real Billie Holiday, a Geoff
Ryman who isn't the real Geoff Ryman, and an Anne Frank who the
narrator claims is actually the real Anne Frank.
The most enduring aspect of
253 is the narrator, a
254th character who on-purposely undermines his own
credibility. In some of the passenger sections the narrator includes
“helpful and informative footnotes”, which he uses to joyfully
poke fun at himself. He also throws in fake advertisements with
mocking titles like “The 253 Guide to Homely English” and “The
253 Personal Ads: What You Really Need
Other People For!” All this, plus the fact that none of the
passengers ever truly speak for themselves, forces the reader to
question the narrators reliability and motives. It is the concept of
“the ambivalent narrator” that Ryman is toying with in 253,
and he takes great pains to make his audience notice. He wants us to
ask: who is this person? Am I like this when I'm on the bus, or in a
waiting room? The profundity of these questions is strengthened by
the fact that most of the novel's characters may very well be headed
towards their ultimate end.
Though 253 is no
longer in print, you can find a fair number of copies on Amazon or at
local libraries. Geoff Ryman is still an active SF/fantasy writer and
in December 2012 received the Canadian Sunburst Award for his short
story collection Paradise Tales. If
you're interested in his work, hop
on over to smallbeerpress.com where you'll find an assortment of
novels available for purchase.
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